using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using ModelAPI;

// 定义一系列的交互接口
namespace  InterfaceAPI{
    public interface ISceneController{
        void LoadResoureces();
    }
    public interface IUserAction{
        void moveBoat();
        void moveRole(RoleModel role);
        void remake();
        int check();
    }
}